Augmented Reality (AR) stories
Virtual reality (VR) could be worth US$8 billion by 2030, with augmented reality and VR combined valued at US$30 billion, says IDTechX.
Dunedin Central brings street art to life with an augmented reality exhibition to celebrate the launch of 5G in central Dunedin.
The report found that 47% of global consumers acknowledged that immersive technologies made them feel more connected with products while shopping online.
With improvements in technology and design, augmented reality and mixed reality will continue to grow to a market of over $20Bn by 2030.
The company has been appointed as the exclusive distributor of Vuzix smart glasses products to the Australian and New Zealand markets.
As use of AR and VR in industry grows, AVR Lab is providing products to ensure that devices are kept sanitary between each use.
RealWear provides a purpose-built hands-free wearable device that can be used in extremely noisy industrial environments.
CareAR is an augmented reality visual support platform that helps enterprises add AR capabilities to their service experience.
HPE has developed a new range of technology-based return-to-work solutions designed to control the spread of infectious viruses such as COVID-19.
Alternative reality is set to become more popular with enterprise customers as immersive technologies open up more opportunities for businesses.
COVID-19 disrupts AR and VR shipments, with production delays and increased costs, but rising consumer demand balances financial losses, says ABI Research.
Smart technology is playing a critical role in the business community's response to adjusting to new social and industry norms.
AR and VR headsets will see shipments decline in the near term due to COVID-19, but the long-term outlook is positive, according to IDC.
Apple's latest iPad Pro introduces state-of-the-art LiDAR technology for enhanced AR, dual cameras, and studio-quality microphones starting at NZ$1,499.
DXC Technology leverages AR/VR tech to streamline training for Ixom, significantly reducing costs and enhancing safety with Microsoft HoloLens.
The gaming industry is booming, set to reach USD$305 billion by 2025. Cloud gaming, esports, VR, and 5G technology are leading the charge.
The Asia-Pacific region, led by China, South Korea, and Japan, is set to dominate the US$28bn global virtual reality market by 2030, says a GlobalData report.
Oppo unveils a USD $10 billion plan to boost innovation in 5G, AI, and AR, with a focus on developing a smart device ecosystem over the next three years.
Australian organisations are facing challenges such as threats to business continuity, growing costs and resource constraints, and threats to community safety.
New Zealand firefighters are set to use groundbreaking VR tech developed in Australia to safely train for hazardous scenarios, replacing outdated methods.